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Civ V Update Adds 4K Support, Leverages OpenCL for 2013 Mac Pro

22 March 2014 733 views No Comment

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While it’s usually associated with video editing and scientific apps, Aspyr has pushed out an OpenCL infused Civ V Update that delivers better visuals and 4K display support on the 2013 Mac Pro.

“This update makes Civilization V the only big Mac game that currently supports 4K resolutions on the new Mac Pro,” writes GameAgent’s Russ Looney. “It should automatically download and install for Steam users; Mac App users can head to the Mac App Store to get the update.”

So, head on over to the Mac App Store and get Civilization V 1.3.6 Update, which priced at $14.99 in celebration.

civ-v-mac-pro-4k

Enabling GPU Texture Decode on Civilization V (KB article) — GPU Texture Decode allows for improved stability using higher graphic settings on higher end ATI and NVIDIA cards on 10.9.2

• To Enable GPU Texture Decode
— Launch Civilization V, from the Main Menu,
— Select Options > Video Options
— If the machine supports GPU Texture Decode, the options will be selectable.
— Select GPU Texture Decode.
— Select Accept.

Mac GPUs that support GPU Texture Decode:
— nVidia GeForce 600 series, 700 series cards
— ATI Radeon HD 5000 series, 6000 series cards
— Late 2013 Mac Pro

Again, Civilization V 1.3.6 Update brings 4K and OpenCL support for the 2013 Mac Pro, and is priced at 50 percent off through Thursday, March 27.

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