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Civ V Update Adds 4K Support, Leverages OpenCL for 2013 Mac Pro

22 March 2014 3,865 views No Comment


While it’s usually associated with video editing and scientific apps, Aspyr has pushed out an OpenCL infused Civ V Update that delivers better visuals and 4K display support on the 2013 Mac Pro.

“This update makes Civilization V the only big Mac game that currently supports 4K resolutions on the new Mac Pro,” writes GameAgent’s Russ Looney. “It should automatically download and install for Steam users; Mac App users can head to the Mac App Store to get the update.”

So, head on over to the Mac App Store and get Civilization V 1.3.6 Update, which priced at $14.99 in celebration.


Enabling GPU Texture Decode on Civilization V (KB article) — GPU Texture Decode allows for improved stability using higher graphic settings on higher end ATI and NVIDIA cards on 10.9.2

• To Enable GPU Texture Decode
— Launch Civilization V, from the Main Menu,
— Select Options > Video Options
— If the machine supports GPU Texture Decode, the options will be selectable.
— Select GPU Texture Decode.
— Select Accept.

Mac GPUs that support GPU Texture Decode:
— nVidia GeForce 600 series, 700 series cards
— ATI Radeon HD 5000 series, 6000 series cards
— Late 2013 Mac Pro

Again, Civilization V 1.3.6 Update brings 4K and OpenCL support for the 2013 Mac Pro, and is priced at 50 percent off through Thursday, March 27.

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